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I'm Getting Too Old for This

I'm back from Gencon and struggling to stay awake at work today.  I love Gencon - I've been attending since 1987 and have every intention of continuing to do so as long as there is breath in my body.  However... I think I am going to have to accept that I am neither as young as I used to be nor as young as I'd like to be.  Even though I only made it to one 8 am slot, I'm exhausted.  Next year I'm not going to even bother scheduling anything at 8 am!  And this was without the usual half-the-night carousing with friends.  I've been on antibiotics for months now with a stubborn infection in my leg, and so I gave the bar-crawling a pass.

I ran 3 lovely intro rounds of Blackmoor, and I am pretty confident that all of my tables had a wonderful time.  Blackmoor was huge - at least 88 tables - and many of the players were new.  It seemed to be a trend - people would wander in because another event was full, play Blackmoor and then switch all of their tickets to Blackmoor.  The smallest table I ran was 7 players - we in the Mid-West need to get started recruiting and training judges in, oh, about October so there are enough next year.

I actually got to play a round of Serenity (presented by the unlicensed but very enthusiastic After Serenity/Game Base 7 folks), and that was fun.  Alas, I was so exhausted Sunday am that I slept in rather than play another round.  Someone with generic tickets got lucky.  I went with a pre-gen and ended up playing a cocky, Starbuck-ish pilot.  She was fun, and I think I'll keep her.

The Living Death Death of Kings series was... ah... epic.  Legendary.  Amazing.  And extraordinarily lethal - two deaths at my table, and I was fully prepared to lay down my 14th level character because it was the right thing to do.  There were tears and awe - if you appreciate a good story, play it.  CARP will absolutely be running it.  The Battle Interactive (which won't run again) was also fun, and nearly broke my streak of always being on the Interactive staff.  I'm not a strong combat judge, and so wasn't running a table, but at the last minute Claire relented and let me take tickets, so I did get to help out, at least a little.

Dark Harvest (Savage Worlds) gave me a nice feel for the Savage Worlds system (quick and cinematic) and it was an excellent scenario, well run.  Our characters woke up with no memory of their previous lives, and had to discover who they were, what they could do and where their tools were before dark, when ultimate destruction would be visited upon them.  It made for a tense, interesting game.  The puzzles were just hard enough to be interesting without being so complex as to be frustrating.  I will certainly be looking to play the second installment next year if I can.

I spent very little time in the dealer's room (maybe 2.5 hours in total), most of that executing commissions for friends.  I had very little money of my own to spend, so I was mostly avoiding temptation.  I did pick up the two latest B-Movie Card Game decks from Z-Man games, as well as a couple of Indie horror games (Don't Rest Your Head and Against the Darkness).  In addition, I got a laser-carved wood button from Dragonfire Signs, so now I'm correctly labelled as the Evil, Evil Bitch.  I really like their stuff - I anticipate much mail-ordering from me...

I saw a lot of old friends, made new friends and managed to miss at least half of the people I would have liked to meet up with.  I subsisted on tuna-in-a-pouch, low carb cereal bars, peanut butter and whole-grain baguettes (being extraordinarily broke this year) and it was all good.

Gencon remains one of my favorite destinations of the year, even if I can't play for 16 hours, drink for 3 more and then get up and do it again any more...

EDIT: The nice lady from Customer Service did refund my money to my account after I managed to connect with her at registration.  I pronounce myself happy with the final result, and appreciate that Peter Adkinson helped make it happen.

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( 20 comments — Roll the dice )
litagemini
Aug. 14th, 2006 05:02 pm (UTC)
Good report!

I hope I can go conning with you guys next year/major desination... it sounds like you had a blast.
jaegamer
Aug. 14th, 2006 05:57 pm (UTC)
You're always welcome. Come to U*Con - I drive back and forth every day.
the_dunner
Aug. 14th, 2006 05:51 pm (UTC)
Glad to hear you had a good time! I realized on Sunday afternoon when I was driving home that I completely forgot to venture into the RPGA area to look for people. So, I missed seeing you! Shadowrun went pretty well, but I think my liver may need a bit to recover from the non-gaming portion of the con.
jaegamer
Aug. 14th, 2006 05:56 pm (UTC)
I wish I'd been able to do my ethnic duty and abuse my liver, but this infection is just nasty enough that I will do nothing to disturb the effectiveness of the antibiotic.

You might or might not have seen me over at RPGA - other than the LD, I was elsewhere. Your best bet in the future will probably be the Blackmoor area...

I passed the Shadowrun room on my way to the restroom a couple of times, but never when I had time to run in and say hi.

See you at U*Con? I'll bet you'll never guess what I'm doing there...
the_dunner
Aug. 14th, 2006 05:58 pm (UTC)
Yes, I'll definitely be at U-Con, and I'm afraid I'm just as predictable.
raconteurx
Aug. 14th, 2006 06:36 pm (UTC)
Speaking of U-Con, I'm sorely tempted to run a Nostalgia Track of games... my personal first choice being Ghostbusters. Remember "OtherSide Story"? :)
jaegamer
Aug. 14th, 2006 06:43 pm (UTC)
I do recall. I think I had to leave before it ended, as I recollect a quick summary at the end. I'll bet you'd have players. I'm planning to run "Some People Juggle Geese" (Serenity) at least once at U*Con, but the rest of the time I'll proabably be running Blackmoor or playing stuff I want to play. I don't do well when I run 2 slots back-to-back unless it's the same scenario continued. That whole getting older thing again, I think.
raconteurx
Aug. 14th, 2006 07:03 pm (UTC)
I'm thinking U-Con might be a good opportunity for me to work up that "Snake Oil and Holy Water" scenario briefly discussed over on the SerenityRPG mailing list.
jaegamer
Aug. 14th, 2006 08:04 pm (UTC)
Make sure I know when that is so I can play it! Or... I could be one of your playtesters (wheedle, wheedle).
raconteurx
Aug. 14th, 2006 08:21 pm (UTC)
I'm still trying to decide exactly what I want to do with the gorram thing, sadly. Cool hook, but working it into a full-fledged scenario has proven a challenge. I really prefer it not devolve into a "Snakes on a Plane" send-up, despite that being the original idea's source.
raconteurx
Aug. 14th, 2006 07:08 pm (UTC)
By the way, do you use the series characters for "Some People Juggle Geese", or did you create a wholly original crew?
jaegamer
Aug. 14th, 2006 08:05 pm (UTC)
I meant to make an original crew, but ran out of time and used the post-movie crew. It's worked out so astoundingly well that I left it that way.
raconteurx
Aug. 14th, 2006 08:24 pm (UTC)
"Snake Oil and Holy Water" really demands both Simon and Book, so I would have to use the pre-movie crew. Besides, that also allows the use of Wash... always a favorite.
raconteurx
Aug. 14th, 2006 06:13 pm (UTC)
Turns out I could've gone to GenCon this year, as my planned move to Missouri was called off the Saturday before when my now ex-girlfriend decided that she had "reservations". Wish I hadn't sold off half my game collection to finance the move, parted with some truly collectible stuff that would've sold for far more on eBay.

Glad to hear you had a grand time. I've discovered, after attending GenCon and Origins for well over a decade, that a less busy schedule really makes it more of a vacation. Being forty-three years of age with chronic back problems, pace is everything. I prefer to leave the non-stop gaming binges to the people half my age.
jaegamer
Aug. 14th, 2006 06:41 pm (UTC)
Profound bummer, man... ((sympathetic hug))
raconteurx
Aug. 14th, 2006 07:06 pm (UTC)
Second time something like this has happened to me in the past five years. I'm definitely not a happy camper about it. She had a year to make a decision, why wait until a week before to break things off? Bloody inconsiderate, especially after I'd made so many sacrifices to make it happen.
(Anonymous)
Aug. 14th, 2006 07:53 pm (UTC)
Reading this, I missed you so much I cried. Now the poor girl I'm training to replace me is looking at me funny.
jaegamer
Aug. 14th, 2006 08:07 pm (UTC)
M'darlin', the only way I have been able to deal with my grief over your impending departure is to remind myself that we've actually only met in person the once, and we'll still have the Internet. I'm only 5 hours behind the UK - we can still IM and perhaps play together online once in a while.

I'll always be at the other end of the email for you, luv.
doctor_toc
Aug. 14th, 2006 07:54 pm (UTC)
Huh. Previous comment decided to go all anonymous on me.
varianor
Aug. 15th, 2006 01:47 am (UTC)
I'm sorry I didn't get a chance to catch up. Maybe next year!
( 20 comments — Roll the dice )

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